The Crab Raiders Neutral
The Crab Raiders raid, yes — but they will also share a fire with a wanderer who fights well. The wasteland has worse neighbours.
A disciplined martial order on the Leviathan Coast who train giant crabs and respect a good fight.
Overview
The Crab Raiders are a martial faction of the Leviathan Coast, famous for domesticating the region's giant crabs. They live by a code of strength and combat skill rather than cruelty.
Gameplay Impact
They are surprisingly reasonable. The Crab Queen will recruit characters who prove themselves, and the faction can become an ally rather than an enemy — unusual for a "raider" group.
Joining & Reputation
Prove your combat worth and the Crab Raiders open up, granting access to the Crab Town and powerful recruits, including domesticated combat crabs.
Military Strength
Crab Raiders are strong melee fighters backed by their trained crabs — and the crabs are genuinely dangerous, armoured and hard-hitting.
Best Uses
Best for: recruiting a pet war-crab, a coastal base, and a martial ally that does not demand you pick a side in the religious war.
“Beak Things are fast. The only safe response to one is a head start.”
- Kenshi Wiki (community, Fandom) — Cross-referenced for faction, region, item and creature details.
- r/Kenshi — Used for community survival consensus and beginner discussion patterns.
Note: Kenshi mechanics, balance and mod behaviour vary by version and load order. Treat exact numbers and requirements as patch-dependent.
- Type
- Martial order
- Territory
- Leviathan Coast
- Signature
- Trained giant crabs
- Politics
- Neutral
- Threat tier
- Moderate