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Skills & Stats

Skills are how a squad stops depending on luck. Each page covers what the skill does, hidden effects, the fastest training and the common mistakes.

Category
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SkillCategoryWhat It Governs
Attack Combat Your chance to land a hit and break through an opponent's defence.
Defence Combat Your chance to block incoming melee attacks.
Toughness Combat How much punishment you take before going down, and how well you recover.
Martial Arts Combat Unarmed combat effectiveness — strikes, throws and damage with no weapon equipped.
Dodge Combat Your chance to evade attacks entirely instead of blocking them.
Heavy Weapons Weapon Effectiveness with the largest, hardest-hitting weapon class.
Katanas Weapon Effectiveness with katana-class weapons — fast, sharp cutting blades.
Sabres Weapon Effectiveness with sabre-class weapons — balanced, versatile cutting blades.
Polearms Weapon Effectiveness with long-reach polearm weapons.
Hackers Weapon Effectiveness with hacker-class weapons — heavy cleaving blades built to dismember.
Athletics Utility Run speed — how fast your character moves across the world.
Strength Utility Carry capacity and the ability to use heavy weapons and armour without penalty.
Stealth Utility How well you move and act unseen.
Lockpicking Utility Your ability to open locked doors, gates and containers.
Assassination Utility Knocking out unaware targets instantly with a stealth attack.
Science Utility Researching technologies and unlocking better crafting and base options.
Engineering Utility Constructing and the speed of building base structures.
Robotics Utility Repairing Skeletons and crafting and maintaining robotic limbs.