KW KENSHIWIKI · unofficial wasteland manual
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⚠ THE WASTELAND DOES NOT FORGIVE — TRAVEL ARMED — KEEP YOUR SQUAD FED — CHECK THE REGION BEFORE YOU CROSS IT — RUN WHEN YOU MUST ⚠ ⚠ THE WASTELAND DOES NOT FORGIVE — TRAVEL ARMED — KEEP YOUR SQUAD FED — CHECK THE REGION BEFORE YOU CROSS IT — RUN WHEN YOU MUST ⚠

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Races

Home / Races

Your race decides who tolerates you, how you survive the environment, and which builds you are suited to. Choose before the wasteland chooses for you.

Greenlanders

The baseline human race — no special strengths, no special weaknesses, and welcome almost everywhere.

Scorchlanders

A dark-skinned human race built for the desert — capable, but persecuted by the Holy Nation.

Shek

Towering horned warriors with high Strength and Toughness. Born fighters — and Holy Nation enemies.

Hivers

Insectoid people of caste and colony — fast, cheap to feed, but socially shut out of the Holy Nation.

Skeletons

Ancient robotic people who do not eat, do not bleed, and shrug off the environments that kill the living.

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Wanderer's Note

“Heavy armour is stronger than it looks. Put it on your front-line tank.”

Kenshi 2

Kenshi 2 — In Development — the prequel from Lo-Fi Games. Read more.

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