Assassination

Assassination ends a fight before the enemy knows there was one. Used well, it empties a guarded room one body at a time.

What It Does

Assassination lets a sneaking character knock out an unaware target. A high-skill assassin can drop guards, leaders and patrols silently.

Hidden Effects

Success depends on the target's awareness and relative strength. Assassination knocks out rather than kills, which suits prisoner-taking and bounty captures.

How XP Works

It trains through successful and attempted assassinations on enemies — meaningful targets give meaningful XP.

Best Training Methods

Sneak up on sleeping or unaware enemies and knock them out. Bounty targets are ideal — capture instead of fight.

Common Mistakes

Attempting assassinations on alert or far-stronger targets. A failed attempt wakes them and starts the fight you were trying to avoid.

Wanderer's Note

“The Fog Islands eat the downed. A loss there is usually permanent.”

Assassination
Type
Utility
Effect
Knocks out unaware foes
Needs
Stealth, unaware target
Use
Bounties, infiltration