The Hub

The Hub — Kenshi Cities & Settlements reference image

The Hub is not a city so much as the rubble of one, propped up by people too stubborn to leave.

A half-ruined free town in the Border Zone — the unofficial starting point for countless wasteland careers.

Wanderer's TipMine copper just outside the Hub for your first 1,000 cats, then move your squad to Squin where guards actually exist.

Who Controls It

The Hub is an independent settlement with no faction overlord, sitting in copper-rich land in the Border Zone. That independence means no powerful protectors — and no powerful enemies.

Shops & Services

Basic vendors for food, weapons and tools, plus bars for recruiting wandering mercenaries. Stock is modest; the value is location, not luxury.

Defences & Dangers

There are no real town guards. Hungry Bandit packs raid the area constantly, and the Hub itself can be overrun. The copper nodes that make it useful also keep it dangerous.

Best Reasons To Visit

It is the classic first stop: cheap recruits, copper mining for starting cash, and a central position with roads to Squin and beyond.

Wanderer's Note

“Toughness is trained by losing. Get downed where guards will save you, then heal and repeat.”

The Hub
Region
Border Zone
Controlled by
Independent
Guards
None
Resources
Copper
Best for
Early game start