The Border Zone Moderate

The Border Zone — Kenshi Regions & Map reference image

The Border Zone looks safe until starving bandits outnumber your squad and beat everyone unconscious for stale bread.

The classic starting region. Green, central and full of Hungry Bandits — deceptively dangerous for a "beginner" zone.

Beginner Warning"Beginner region" does not mean safe. Hungry Bandit packs can knock out a fresh squad. Mine near the Hub, keep the town gate close, and run when outnumbered.

Environment

The Border Zone is a temperate green region between Holy Nation and Shek territory, holding the iconic starter town of the Hub. Mild climate, no environmental damage, decent farmland.

Threats

The signature threat is the Hungry Bandit — desperate, starving raiders who attack for food. They are weak individually but travel in large packs. Dust Bandits and Holy Nation patrols also cross the region.

Loot & Resources

Copper and iron nodes are common, and the Hub sits on a copper-rich patch that makes mining a reliable early income. Farmland is workable. Ancient ruins are modest but accessible.

Best Uses

Early-game training, copper mining for starting cash, and a stepping stone to Squin and Shek territory. A reasonable but not painless first home.

Wanderer's Note

“Squin is the safest beginner base. If you are lost, go there.”

The Border Zone
Climate
Temperate
Key town
The Hub
Main threat
Hungry Bandits
Resources
Copper, iron
Recommended
Early game