Falling Sun
The Falling Sun is what happens when a blade gives up on subtlety entirely.
Weapon Overview
The Falling Sun is a heavy-weapon-class blade — a massive two-handed weapon that delivers some of the highest single-hit damage in the game.
Damage & Penetration
It combines huge cutting damage with strong armour penetration and a wide swing arc, making it lethal against both armoured single targets and groups.
Requirements
The Falling Sun demands very high Strength to swing without penalty. On a strong fighter it is terrifying; on a weak one it is a slow, missing liability.
Best & Worst Uses
Best in the hands of a powerful Shek or strength-built fighter in open combat. Worst indoors and for under-strength characters.
Quality Tiers
The Falling Sun is most coveted in its Meitou grade. A Meitou Falling Sun is an endgame-defining weapon — find one in a top vendor or loot it from the strongest foes.
“Train Athletics early — a fast squad chooses which fights happen.”
- Kenshi Wiki (community, Fandom) — Cross-referenced for faction, region, item and creature details.
- Kenshi Steam Community Guides — Reference for build strategies and training methods.
Note: Kenshi mechanics, balance and mod behaviour vary by version and load order. Treat exact numbers and requirements as patch-dependent.
- Class
- Heavy Weapon
- Type
- Melee
- Damage
- Very high
- Needs
- High Strength
- Top grade
- Meitou