Falling Sun

The Falling Sun is what happens when a blade gives up on subtlety entirely.

Weapon Overview

The Falling Sun is a heavy-weapon-class blade — a massive two-handed weapon that delivers some of the highest single-hit damage in the game.

Damage & Penetration

It combines huge cutting damage with strong armour penetration and a wide swing arc, making it lethal against both armoured single targets and groups.

Requirements

The Falling Sun demands very high Strength to swing without penalty. On a strong fighter it is terrifying; on a weak one it is a slow, missing liability.

Best & Worst Uses

Best in the hands of a powerful Shek or strength-built fighter in open combat. Worst indoors and for under-strength characters.

Quality Tiers

The Falling Sun is most coveted in its Meitou grade. A Meitou Falling Sun is an endgame-defining weapon — find one in a top vendor or loot it from the strongest foes.

Wanderer's Note

“Train Athletics early — a fast squad chooses which fights happen.”

Falling Sun
Class
Heavy Weapon
Type
Melee
Damage
Very high
Needs
High Strength
Top grade
Meitou