Polearms
Polearms hit first. Against Beak Things and in a shield-wall of allies, hitting first is hitting best.
Class Overview
Polearms are long-reach weapons that strike enemies before they close and hit multiple foes in a line. They excel in formation fighting and against large creatures.
Damage & Penetration
Polearms deal solid cutting damage with good reach. Their length lets a back-rank fighter contribute safely behind front-line allies.
Speed, Weight & Indoors
Moderate speed, but a heavy indoor penalty — the long shaft is clumsy in tight spaces. Polearms are an open-field weapon.
Best & Worst Situations
Best against large beasts, in the open, and from a protected second rank. Worst inside ruins and buildings.
Quality Tiers
Polearms scale to Meitou like other classes. A quality polearm is the safest way to put damage into a fight without standing in the front line.
“Heavy armour is stronger than it looks. Put it on your front-line tank.”
- Kenshi Wiki (community, Fandom) — Cross-referenced for faction, region, item and creature details.
- Kenshi Steam Community Guides — Reference for build strategies and training methods.
Note: Kenshi mechanics, balance and mod behaviour vary by version and load order. Treat exact numbers and requirements as patch-dependent.
- Type
- Melee
- Damage
- Cutting
- Reach
- Very long
- Speed
- Moderate
- Indoors
- Heavy penalty