Automated Production
Automated production is how a base earns its keep. Set the chains, assign the workers, and the cats accumulate themselves.
Production chains turn raw ore and crops into goods and money while your squad does something else.
Overview
Production chains link raw materials to finished goods — ore to iron plates, hemp to hashish, crops to food, iron and fabrics to armour and weapons.
Designing A Chain
A good chain places storage between each step so machines never idle waiting on input. Map raw input to final output and stock every link.
Assigning Workers
Assign characters to machines and let them run jobs continuously. Higher relevant skills speed output and train the workers as a bonus.
Choosing What To Make
Pick products with strong margins and a reliable buyer — armour and weapons for high value, food for self-sufficiency, hashish for grey-market profit.
“The Fog Islands eat the downed. A loss there is usually permanent.”
- Kenshi Wiki (community, Fandom) — Cross-referenced for faction, region, item and creature details.
- Kenshi Steam Community Guides — Reference for build strategies and training methods.
Note: Kenshi mechanics, balance and mod behaviour vary by version and load order. Treat exact numbers and requirements as patch-dependent.
- Converts
- Raw goods to product
- Needs
- Power, workers, storage
- Earns
- Passive income
- Pairs with
- Farming, mining